/*
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 */
package MyClass;

import javax.microedition.lcdui.game.Sprite;

/**
 *
 * @author QuocSon
 */
public class Rubble extends Sprite{
    public Rubble(GameManagement gmMng)
    {
        super(gmMng.rubbleImage,24,24);
        this.setVisible(false);
    }
    
}
